I am a lead character artist with over 12 years experience producing character assets for AAA titles like Star Citizen, DC Universe Online, and Chronos.
I also have over 3 years lead experience at Cloud Imperium and Sony Online in directing asset generation, style consistency and design feedback implementation. I have a firm understanding of development cycles and the dynamics of creative collaboration.
I am a passionate, dedicated artist who loves what he does and always seizes opportunities to improve my skills and learn more about human and animal forms. I work hard to help the team thrive as artists and push the boundaries of their abilities. I absolutely love anything fantasy or sci-fi related, am a ravenous gamer, and a lot of fun to work with.